EmberFall
Fifty years ago the sky over the eastern peaks tore open. Nothing has been quite right since.
Emberfall is a real-time action RPG about hunting monsters that never stops getting harder. Pick a class, pick a fight, and climb.
Choose your class
- Warrior — heavy melee, high HP, Cleave and (via talents) Whirlwind
- Rogue — burst damage and crit, Backstab and Fan of Knives
- Mage — ranged spellcaster, Firebolt, Twin Fire, Fire Nova
- Summoner — commands spirit allies, starting with a Wolf Spirit that can be talented up into a Dire Wolf, then a Werewolf
A world with an actual story — 15 main-story chapters spanning 4 towns and 12 distinct hunting grounds, each with its own bestiary, lore, and boss.
Real progression — infinite levels and stat points, a talent tree per class, gear with rarity tiers and a per-slot Blacksmith forge that never becomes wasted investment, and endless difficulty tiers gated by real kill requirements and Gear Score.
Keeps going — a hireable mercenary with taunt to pull aggro off you, random Raid Bosses and Spawn Waves, a daily rotating Bounty, and Auto-Hunt for when you want to grind hands-off.
No install, no account — runs entirely in your browser.
| Published | 16 hours ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Tenku_Games |
| Genre | Role Playing |
| Tags | Action RPG, Character Customization, Dark Fantasy, Endless, Fantasy, Idle, Loot, mobile-friendly, Singleplayer |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds |

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